API reference
Every public class, method, and event in @codexo/exojs. Generated from source.
enumShaderPrimitives
@codexo/exojs / rendering / stable
GLSL primitive type tokens used to describe ShaderAttribute and ShaderUniform data types. Values are WebGL2 GLenum constants returned by `gl.getActiveAttrib` / `gl.getActiveUniform`.
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Import
import { ShaderPrimitives } from '@codexo/exojs' GLSL primitive type tokens used to describe ShaderAttribute and ShaderUniform data types. Values are WebGL2 GLenum constants returned by `gl.getActiveAttrib` / `gl.getActiveUniform`.
Members 20
Bool BoolVec2 BoolVec3 BoolVec4 Float FloatMat2 FloatMat3 FloatMat4 FloatVec2 FloatVec3 FloatVec4 Int IntVec2 IntVec3 IntVec4 Sampler2D UnsignedInt UnsignedIntVec2 UnsignedIntVec3 UnsignedIntVec4 Source