API reference
Every public class, method, and event in @codexo/exojs. Generated from source.
enumBlendModes
Compositing blend modes applied when drawing a Drawable over the current render target. Modes 0–4 are implemented as fixed-function GPU blend equations (no texture capture required). Modes 5–17 use a backdrop-aware compositor: the content is first rendered off-screen, then composited over the captured backdrop via a W3C-compliant blend shader. Use isAdvancedBlendMode to test whether a mode requires the compositor path.
import { BlendModes } from '@codexo/exojs' Compositing blend modes applied when drawing a Drawable over the current render target.
Modes 0–4 are implemented as fixed-function GPU blend equations (no texture capture required). Modes 5–17 use a backdrop-aware compositor: the content is first rendered off-screen, then composited over the captured backdrop via a W3C-compliant blend shader. Use isAdvancedBlendMode to test whether a mode requires the compositor path.
Additive Color ColorBurn ColorDodge Darken Difference Exclusion HardLight Hue Lighten Luminosity Multiply Normal Overlay Saturation Screen SoftLight Subtract