API reference
Every public class, method, and event in @codexo/exojs. Generated from source.
interfaceRenderNodePassOptions
@codexo/exojs / rendering / stable
Options for RenderNodePass.
5
props
0
methods
0
events
Import
import { RenderNodePassOptions } from '@codexo/exojs'Options for RenderNodePass.
Properties5
Clear the destination (the target, else the active target) to this colour immediately before the node renders.
enabled?: booleanInitial enabled state. Default true. Toggle later via the RenderPass.enabled field.
label?: stringOptional debug label for the inspector / logging. Default: the constructor name. Display only - not an identity.
Off-screen destination. When set, the node is rendered into this RenderTexture through the internal target-redirect path (save / restore). null / omitted → the active target (canvas by default). Caller-owned and must be stable across frames; the pass never allocates, pools, resizes, or destroys it.
View to render the node with. Default: target.view when target is set, else context.view.
Source