API reference
Every public class, method, and event in @codexo/exojs. Generated from source.
typeInputChannel
@codexo/exojs / input / stable
Channel a single InputBinding can subscribe to.
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props
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methods
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events
Import
import { InputChannel } from '@codexo/exojs'Channel a single InputBinding can subscribe to.
Definition1
GamepadAxisChannelBranded literal-union type identifying a canonical analog axis-style gamepad input channel. Members are absolute offsets into the engine's shared Float32Array… | GamepadButtonChannelBranded literal-union type identifying a canonical button-style gamepad input channel. Members are absolute offsets into the engine's shared Float32Array input… | KeyboardChannel indices for keyboard keys, addressed by PHYSICAL key position. Pass any value to the Input constructor to react to that key. A key is identified by the… | PointerButtonChannel indices for the buttons of the primary pointer (slot 0), named by role rather than by mouse geometry so they read correctly for pen and touch input too… | PointerChannelBranded numeric type identifying a canonical pointer-state input channel. Values are absolute offsets into the engine's shared Float32Array input channel buffe…Source