API reference
Every public class, method, and event in @codexo/exojs. Generated from source.
interfaceActionOptions
@codexo/exojs / input / stable
Options shared by every action.
1
props
0
methods
0
events
Import
import { ActionOptions } from '@codexo/exojs'Options shared by every action.
Properties1
threshold?: numberMagnitude a channel's value must exceed to count as active - see the concrete action kind's own active/pressed/triggered semantics (for example ButtonAction.active). Defaults to 0. Distinct from a gamepad's device-level deadzone, which is applied before the value ever reaches the channel buffer.
Source