API reference

Every public class, method, and event in @codexo/exojs. Generated from source.

C

classCrossFadeSceneTransition

@codexo/exojs / core / stable

Continuous blend between the outgoing scene (frozen as a snapshot at session start) and the incoming scene (rendered live to a pooled texture), with no "exit half"/"enter half" seam - `placement: 'scene'`, `outgoingFrame: 'snapshot'`, `currentFrame: 'texture'`. A full `SceneTransition`, not phase-split.

2
props
3
methods
0
events
Import
import { CrossFadeSceneTransition } from '@codexo/exojs'

Continuous blend between the outgoing scene (frozen as a snapshot at session start) and the incoming scene (rendered live to a pooled texture), with no "exit half"/"enter half" seam - `placement: 'scene'`, `outgoingFrame: 'snapshot'`, `currentFrame: 'texture'`. A full `SceneTransition`, not phase-split.

Constructors1
Methods3
Called by the Director - do not call directly. Dispatches to SceneTransition.createSession, which is protected so it does not clutter a beginner's view of a transition subclass while still being callable from Director code that does not share this class's hierarchy.
Pure, synchronous. Called once, before a session starts, so the Director can provision render resources up front.
Properties2
Source