API reference

Every public class, method, and event in @codexo/exojs. Generated from source.

I

interfaceStandaloneForwardLightingOptions

@codexo/exojs-lighting / lighting / stable

The same, for a system built without a host - which has no frame slot for a filter chain to run in.

3
props
0
methods
0
events
Import
import { StandaloneForwardLightingOptions } from '@codexo/exojs-lighting'

The same, for a system built without a host - which has no frame slot for a filter chain to run in.

Properties3
Baseline colour every lit fragment receives regardless of any light, as a multiplier on the albedo - 255 per channel means "unlit areas keep their full albedo". Stored by reference and re-read every frame.
maxLights?: number
Lights the renderer's texture is sized for; lights beyond it are skipped. Defaults to 64.
post?: undefined
Filters need a frame slot, and a system without a host has none.
Source