API reference
Every public class, method, and event in @codexo/exojs. Generated from source.
classArcadeStickGamepadMapping
@codexo/exojs / input / stable
Mapping for generic arcade-stick controllers. Covers the standard 8-button + shoulder/trigger layout common to most fightsticks. No analog sticks are present; the axes array is empty. D-pad inputs are exposed as discrete buttons (indices 12–15).
3
props
2
methods
0
events
Import
import { ArcadeStickGamepadMapping } from '@codexo/exojs' Mapping for generic arcade-stick controllers.
Covers the standard 8-button + shoulder/trigger layout common to most fightsticks. No analog sticks are present; the axes array is empty. D-pad inputs are exposed as discrete buttons (indices 12–15).
Constructors 1
new(): ArcadeStickGamepadMapping Methods 2
destroy(): void hasChannel(channel: GamepadButtonChannel | GamepadAxisChannel): boolean Properties 3
axes: readonly GamepadAxis[] buttons: readonly GamepadButton[] family: ArcadeStick Source